Due to the decreasing production costs of IT systems, applications that had to be realised as expensive PCBs formerly, can now be realised as a system-on-chip. Furthermore, low cost broadband communication media for wide area communication as well as for the realisation of local distributed systems are available. Typically the market requires IT systems that realise a set of specific features for the end user in a given environment, so called embedded systems. Some examples for such embedded systems are control systems in cars, airplanes, houses or plants, information and communication devices like digital TV, mobile phones or autonomous systems like service- or edutainment robots. For the design of embedded systems the designer has to tackle three major aspects: The application itself including the man-machine interface, The (target) architecture of the system including all functional and non-functional constraints and, the design methodology including modelling, specification, synthesis, test and validation. The last two points are a major focus of this book. This book documents the high quality approaches and results that were presented at the International Workshop on Distributed and Parallel Embedded Systems (DIPES 2000), which was sponsored by the International Federation for Information Processing (IFIP), and organised by IFIP working groups WG10.3, WG10.4 and WG10.5. The workshop took place on October 18-19, 2000, in Schlo Eringerfeld near Paderborn, Germany. Architecture and Design of Distributed Embedded Systems is organised similar to the workshop. Chapters 1 and 4 (Methodology I and II) deal with different modelling and specification paradigms and the corresponding design methodologies. Generic system architectures for different classes of embedded systems are presented in Chapter 2. In Chapter 3 several design environments for the support of specific design methodologies are presented. Problems concerning test and validation are discussed in Chapter 5. The last two chapters include distribution and communication aspects (Chapter 6) and synthesis techniques for embedded systems (Chapter 7). This book is essential reading for computer science researchers and application developers.